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就是这么狠!!!人人都想拿到GW的帐号,这是不争的事实,但是官方这次测试仍然比较谨慎,每个参与Develop测试的沙盒帐号只给8个提名的名额,也就是我们所说的一代Wave。
而被上面一代Wave提名的用户,就是二代Wave,目前没有任何提名的名额,所以现在向二代Wave索要提名或邀请是没用的。昨天我刚刚收到Google的沙盒测试表格,说是填写完几日内会收到沙盒帐号,也就是一代Wave帐号,
我拿到的就是一代wave账号了,一出道就是这么狠!! Video: crooks clean out New Jersey Apple store in 31 impressive seconds EngadgetAnd you thought making off with 39 iPods in 15 seconds was something to behold. After studying said crooks in Utah, a trained team of larcenists headed over to Apple's Sagemore location in Marlton, New Jersey in order to one-up the duo by snagging even more goods in under a minute. As the surveillance shows, a single blunt object decimated the iconic glass doorway and enabled five hyped-up thieves to enter, snag 23 MacBook Pros, 14 iPhones and 9 iPod touches, and head for the hills -- all in just 31 seconds. Look, we aren't trying to glamorize crime or anything, but this is the stuff GTA heists are made of. Head on past the break for a look at the video, and please, don't try to replicate this at your nearest Apple store (without wearing a head-mounted camcorder and hooking us up with the footage, of course).
这个看得我很不爽,在新系统要发布的时候
Today Apple filed with the FCC the following answers to their questions.
We are pleased to respond to the Wireless Telecommunications Bureau’s inquiry dated July 31, 2009, requesting information regarding Apple’s App Store and its application approval process. In order to give the Bureau some context for our responses, we begin with some background information about the iPhone and the App Store.
Apple’s goal is to provide our customers with the best possible user experience. We have been able to do this by designing the hardware and software in our products to work together seamlessly. The iPhone is a great example of this. It has established a new standard for what a mobile device can be—an integrated device with a phone, a full web browser, HTML email, an iPod, and more, all delivered with Apple’s revolutionary multi-touch user interface.
Apple then introduced something altogether new—the App Store—to give consumers additional functionality and benefits from the iPhone’s revolutionary technology. The App Store has been more successful than anyone could have ever imagined. Today, just over a year since opening, the App Store offers over 65,000 iPhone applications, and customers have downloaded over 1.5 billion applications.
The App Store provides a frictionless distribution network that levels the playing field for individual and large developers of mobile applications. We provide every developer with the same software that we use to create our own iPhone applications. The App Store offers an innovative business model that allows developers to set their own price and keep more (far more in most cases) of the revenue than traditional business models. In little more than a year, we have raised the bar for consumers’ rich mobile experience beyond what we or anyone else ever imagined in both scale and quality. Apple’s innovation has also fostered competition as other companies (e.g., Nokia, Microsoft, RIM, Palm and Verizon) seek to develop their own mobile platforms and launch their own application stores.
Apple works with network providers around the world so that iPhone users have access to a cellular network. In the United States, we struck a groundbreaking deal with AT&T in 2006 that gives Apple the freedom to decide which software to make available for the iPhone. This was an industry first.
We created an approval process that reviews every application submitted to Apple for the App Store in order to protect consumer privacy, safeguard children from inappropriate content, and avoid applications that degrade the core experience of the iPhone. Some types of content such as pornography are rejected outright from the App Store, while others such as graphic combat scenes in action games may be approved but with an appropriate age rating. Most rejections are based on bugs found in the applications. When there is an issue, we try to provide the developer with helpful feedback so they can modify the application in order for us to approve it. 95% of applications are approved within 14 days of their submission.
We’re covering new ground and doing things that had never been done before. Many of the issues we face are difficult and new, and while we may make occasional mistakes, we try to learn from them and continually improve.
In response to your specific questions, we would like to offer the following:
Question 1. Why did Apple reject the Google Voice application for iPhone and remove related third-party applications from its App Store? In addition to Google Voice, which related third-party applications were removed or have been rejected? Please provide the specific name of each application and the contact information for the developer.
Contrary to published reports, Apple has not rejected the Google Voice application, and continues to study it. The application has not been approved because, as submitted for review, it appears to alter the iPhone’s distinctive user experience by replacing the iPhone’s core mobile telephone functionality and Apple user interface with its own user interface for telephone calls, text messaging and voicemail. Apple spent a lot of time and effort developing this distinct and innovative way to seamlessly deliver core functionality of the iPhone. For example, on an iPhone, the “Phone” icon that is always shown at the bottom of the Home Screen launches Apple’s mobile telephone application, providing access to Favorites, Recents, Contacts, a Keypad, and Visual Voicemail. The Google Voice application replaces Apple’s Visual Voicemail by routing calls through a separate Google Voice telephone number that stores any voicemail, preventing voicemail from being stored on the iPhone, i.e., disabling Apple’s Visual Voicemail. Similarly, SMS text messages are managed through the Google hub—replacing the iPhone’s text messaging feature. In addition, the iPhone user’s entire Contacts database is transferred to Google’s servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways. These factors present several new issues and questions to us that we are still pondering at this time.
The following applications also fall into this category.
Name: GVDialer / GVDialer Lite
Developer: MobileMax
info@mobile-mx.com
Name: VoiceCentral
Developer: Riverturn, Inc.
4819 Emperor Blvd., Suite 400
Durham, NC 27703
Name: GV Mobile / GV Mobile Free
Developer: Sean Kovacs
sean@seankovacs.com
We are continuing to study the Google Voice application and its potential impact on the iPhone user experience. Google is of course free to provide Google Voice on the iPhone as a web application through Apple’s Safari browser, just as they do for desktop PCs, or to provide its “Google-branded” user experience on other phones, including Android-based phones, and let consumers make their choices.
Question 2. Did Apple act alone, or in consultation with AT&T, in deciding to reject the Google Voice application and related applications? If the latter, please describe the communications between Apple and AT&T in connection with the decision to reject Google Voice. Are there any contractual conditions or non-contractual understandings with AT&T that affected Apple’s decision in this matter?
Apple is acting alone and has not consulted with AT&T about whether or not to approve the Google Voice application. No contractual conditions or non-contractual understandings with AT&T have been a factor in Apple’s decision-making process in this matter.
Question 3. Does AT&T have any role in the approval of iPhone applications generally (or in certain cases)? If so, under what circumstances, and what role does it play? What roles are specified in the contractual provisions between Apple and AT&T (or any non-contractual understandings) regarding the consideration of particular iPhone applications?
Apple alone makes the final decisions to approve or not approve iPhone applications.
There is a provision in Apple’s agreement with AT&T that obligates Apple not to include functionality in any Apple phone that enables a customer to use AT&T’s cellular network service to originate or terminate a VoIP session without obtaining AT&T’s permission. Apple honors this obligation, in addition to respecting AT&T’s customer Terms of Service, which, for example, prohibit an AT&T customer from using AT&T’s cellular service to redirect a TV signal to an iPhone. From time to time, AT&T has expressed concerns regarding network efficiency and potential network congestion associated with certain applications, and Apple takes such concerns into consideration.
Question 4. Please explain any differences between the Google Voice iPhone application and any Voice over Internet Protocol (VoIP) applications that Apple has approved for the iPhone. Are any of the approved VoIP applications allowed to operate on AT&T’s 3G network?
Apple does not know if there is a VoIP element in the way the Google Voice application routes calls and messages, and whether VoIP technology is used over the 3G network by the application. Apple has approved numerous standard VoIP applications (such as Skype, Nimbuzz and iCall) for use over WiFi, but not over AT&T’s 3G network.
Question 5. What other applications have been rejected for use on the iPhone and for what reasons? Is there a list of prohibited applications or of categories of applications that is provided to potential vendors/developers? If so, is this posted on the iTunes website or otherwise disclosed to consumers?
In a little more than a year, the App Store has grown to become the world’s largest wireless applications store, with over 65,000 applications. We’ve rejected applications for a variety of reasons. Most rejections are based on the application containing quality issues or software bugs, while other rejections involve protecting consumer privacy, safeguarding children from inappropriate content, and avoiding applications that degrade the core experience of the iPhone. Given the volume and variety of technical issues, most of the review process is consumed with quality issues and software bugs, and providing feedback to developers so they can fix applications. Applications that are fixed and resubmitted are approved.
The following is a list of representative applications that have been rejected as originally submitted and their current status:
Twittelator, by Stone Design Corp., was initially rejected because it crashed during loading, but the developer subsequently fixed the application and it has been approved;
iLoveWiFi!, by iCloseBy LLC, was rejected because it used undocumented application protocols (it has not been resubmitted as of the date of this letter);
SlingPlayer Mobile, by Sling Media, was initially rejected because redirecting a TV signal to an iPhone using AT&T’s cellular network is prohibited by AT&T’s customer Terms of Service, but the developer subsequently fixed the application to use WiFi only and it has been approved; and
Lingerie Fantasy Video (Lite), by On The Go Girls, LLC, was initially rejected because it displayed nudity and explicit sexual content, but the developer subsequently fixed the application and it has been approved with the use of a 17+ age rating.
Apple provides explicit language in its agreement with iPhone developers regarding prohibited categories of applications, for example:
“Applications may be rejected if they contain content or materials of any kind (text, graphics, images, photographs, sounds, etc.) that in Apple’s reasonable judgment may be found objectionable, for example, materials that may be considered obscene, pornographic, or defamatory; and
Applications must not contain any malware, malicious or harmful code, program, or other internal component (e.g. computer viruses, trojan horses, ‘backdoors’) which could damage, destroy, or adversely affect other software, firmware, hardware, data, systems, services, or networks.”
And we also provide a reference library that can be accessed by members of the iPhone Developer Program that lists helpful information such as Best Practices and How To Get Started.
Question 6. What are the standards for considering and approving iPhone applications? What is the approval process for such applications (timing, reasons for rejection, appeal process, etc.)? What is the percentage of applications that are rejected? What are the major reasons for rejecting an application?
As discussed in the response to Question 5, Apple provides guidelines to developers in our developer agreement as well as on its web site regarding prohibited categories of applications. These materials also contain numerous other provisions regarding technical and legal requirements that applications must comply with, and Apple uses these standards in considering whether or not to approve applications.
Apple developed a comprehensive review process that looks at every iPhone application that is submitted to Apple. Applications and marketing text are submitted through a web interface. Submitted applications undergo a rigorous review process that tests for vulnerabilities such as software bugs, instability on the iPhone platform, and the use of unauthorized protocols. Applications are also reviewed to try to prevent privacy issues, safeguard children from exposure to inappropriate content, and avoid applications that degrade the core experience of the iPhone. There are more than 40 full-time trained reviewers, and at least two different reviewers study each application so that the review process is applied uniformly. Apple also established an App Store executive review board that determines procedures and sets policy for the review process, as well as reviews applications that are escalated to the board because they raise new or complex issues. The review board meets weekly and is comprised of senior management with responsibilities for the App Store. 95% of applications are approved within 14 days of being submitted.
If we find that an application has a problem, for example, a software bug that crashes the application, we send the developer a note describing the reason why the application will not be approved as submitted. In many cases we are able to provide specific guidance about how the developer can fix the application. We also let them know they can contact the app review team or technical support, or they can write to us for further guidance.
Apple generally spends most of the review period making sure that the applications function properly, and working with developers to fix quality issues and software bugs in applications. We receive about 8,500 new applications and updates every week, and roughly 20% of them are not approved as originally submitted. In little more than a year, we have reviewed more than 200,000 applications and updates. tx现在都知道我们是一群不能放弃的用户组RT,有图有真相。
李毅中部长披露:绿坝软件预装通知被误导出台始末 绿坝软件预装通知被误导出台始末 http://tech.sina.com.cn/it/2009-08-20/08513368540.shtml 这篇文章披露,绿坝软件是李毅中部长被下属欺骗的结果,李部长知晓原委后,大发雷霆。从该文看,绿坝已经被终止。 其实很多政策,都是中层几个年轻的贪得无厌的人喝茶的时候,哥几个一高兴来个个红头文件,接着坐收其利。 主推绿坝的软件服务司副司长陈英想到了新出厂的PC。“在网吧、学校一直是强制安装的思路,这时继续沿用这个做法”,据上述行业资深人士透露,当5·19通知送交工信部部长李毅中签字的时候,李毅中对这一做法曾有疑问:“这么做是否可行?” 对此,软件服务司以“这是国际通行做法”来汇报。这句话打消了李毅中的疑问。 “非软件专业”人士李毅中,对自己不熟悉的事情,询问了专业的软件服务司,得到了肯定的回答,于是,“绿坝文件”就这样从工信部大院直接下发各大PC企业,要求从7月1日起出厂的电脑必须预装绿坝软件。 6月16日,李毅中接到了19家行业组织的联合致函,据看到这封信复印件的知情人士称,信中强调:“这个计划引发了一系列严重问题,包括安全、隐私、系统可靠性、信息自由流动以及用户选择。我们呼吁中国政府重新考虑实施这些要求。” 这19家行业组织来自全球,都是行业里的“重量级人物”,包括美国商会、美国全国制造商协会、美国对外贸易委员会以及美国半导体行业协会,还包括日本、欧洲和加拿大的行业组织也参与了署名。 据传言,李毅中接到这封信后,在弄清了“国际通行做法”原委后,“大发雷霆,严厉批评了软件服务司”。 “暂缓安装,其实是一种避免丢脸的做法,也是明智的做法。暂缓到何时,没人知道,也许一直暂缓下去也说不定。暂缓,这等于已经宣告,不强制安装了”, 正如预料,8月11日,李毅中在国新办的新闻发布会上表示,中国不会强制要求在个人电脑及其他消费产品上大规模安装绿坝互联网过滤软件 李毅中强调:“这个文件的缺点、毛病是考虑不周,没有表述清楚,给大家的印象好像是强制性的,所以在社会上引起了比较大的反响。我觉得绝大多数的意见都是善意的,都是对我们工作提出的意见和建议。” why do all “good” things come to an end 3先看这个声明(转载):
关于麦客孤独论坛的声明 前言--- 那些被蒙骗的可可果会员,不要再上当了,清醒吧,那些所谓国外正版软件国内代理全部都是盗版的!!! -------------------------------------------------------------------------------------------- 以下转载:
背景知识(转载): 麦客孤独论坛衰落和被抢夺的经过 麦客孤独论坛衰落和被抢夺的经过麦客孤独论坛是创办人“麦客孤独”自 2005 年辛辛苦苦创办起来的,其中的很多资源是他起早贪黑上传并发布的老大辛苦死了,哎“楚人一炬,可怜焦土”阿///因此也吸引了很多人气,这样持续到 2007 10 月,由于... 当初服务器的问题(免费服务top浙江),论坛转而采用由咖啡提供idc 机房空间。而好景不.. 由于论坛内容问题,必须搬迁。至此找到了“木饭”这个人... 倒霉阿倒霉... 先简单说一下当初制定的管理层管理原则:凡是论坛大的处理事项,必须由全体管理层同比如开设新区,板块改名,规则制定等。言论自由,不可随意压制(违反版规或国家法 不过木饭接手这个论坛后,开始并没有什么大的干涉。到了后面,在没有进行管理层讨论和决定过程的情况下,私自升级论坛,改变论坛版面。但是论坛还是依照创世人“麦客孤jzhcctv)”说的算 到后来我实在无语,气愤离开mg(发展方向的分。这个决定也许是个错误。mg 的管理层开始混乱。到2008 年下半年,创始人“麦客孤jzhcctv)”几乎不参与任何论坛的管理。在此期间论坛管理层也有过几次商讨和会议...... 最终也只剩lovee 这一个人在进行前台管理,那段时间管理的确实不错,论坛很干净。不过因为某些原lovee 被惹气了(貌似是这。结果就mg 管理层权利架空,木饭乘虚而入(事实上他早已经占有 mg 了) 最恶心的事情开始发生。木饭找来一些人开始对论坛进行管理。还曾经讨论关于改革的措施,改版面阿,发展方向一类的。在没有经过允许的情况下,私自将论坛的板块改变成现在的模曾经有过公示,不过并没有进行全论坛性的讨论) 某一天,因为国家对网络查的很严,木饭说了一堆关于备案方面的问题。借备案这个问题,将域名和 logo 改为 麦芽地。我无从知晓备案问题是否存在,也许是用来改名的幌子,也许是真的存在。从此~麦客孤独不复存在 改名这个问题引起了广泛的争议,一些老会员和版主都发过相关的主题商讨此事,结果都被一一删帖(还有言论自由么!)。接下来创始人“麦客孤独jzhcctv”连后台管理都进不去后台进不去,无法对论坛进行管理,创始人无法管理自己论坛,成何体统....... 创始人因为“木饭”丢掉稳定工作,为黑社会看管赌场。大概是 09 年三月份,麦克孤独论坛创始人之一的杰少,因为评论某一问题,被删掉 id!。并且“麦客孤独”这四个字被屏蔽。更有甚者,创始人“麦客孤独”用自己id 无法登陆论坛。相当于被禁止! 之后,木饭创造了“可可果”。可可果中提供的 mct 组员所制作的的汉化包,在没有经过某mct 组员的同意下,私自放上提供下载。可可果中的资源,有一部分(很大一部分或者一部分我不清楚)是老大辛辛苦苦上传的资源。但是“可可果”缺有一定的商业性质..也就vip 下载 之后,创始人曾有一些抗议,不过也不了了之了(木饭 and 麦芽team 不要阻碍了发展进)... 为了利益,可以牺牲掉用户的体验,用户的感受,和好不容易建立起来的名声。缅怀当年的麦客孤独。ps: 创始人仅有小学文凭
macfans论坛TieShu版主的声明(转载): 这里说下,我转这个,只是因为我佩服macgudu他早期的努力和坚持
不希望国内一个旗帜性的苹果论坛被某些人搞臭搞乱~
虽然我一直蹲在macfans,但是作为一个关注国内苹果文化和发展的人,我也同期在关注所有苹果论坛、blog等相关资源
作为一个万年潜水员,macgudu到@@@,到maiyadi的发展,我虽然不是局内人,但是也见证了其中的发展和兴旺
现今的局面,是我并不希望看到的,但是已经发展到这样了,只希望能尽力保障一些苹果用户的权力,不要在某些不必要的地方上当受骗
沙发里的贴子,是macgudu所写,之前我曾经因为杂志特约用户等方面,和他接触过几次再之前,我在macgudu\@@@论坛里,从部分版主里,也得知macgudu本人的情况和性情
Let’s get wavy!看这个视频
google wave产品如果成型,必将联合myspace, youtube, facebook, twitter等等门户性博客,微博客,视频,即时通信和邮件(估计是它们自己的google talk),网盘等等网站,挤得什么msn啊,spaces啊,还有国内的那些个山寨网站啊毫无市场。国内的这些从业者,要么改投给google wave写插件,要么就不好意思失业去了。当然这个前提是google的这项服务能够进得来中国,这个可能比较困难(这个可是比facebook的share牛比得多的传播方式),所以还可能出现力挺某流氓网站的局面。因此现在说这个问题应该还是比较早,问起来结果应该是人民和领导的意见分三派的结果。 史上最流氓的无良软件,还有郑州人一份功劳!!滤霸,你大爷的。
我先看看那些网站有自我阉割功能,敢和谐我转的文章。
天朝人民以后不要上网好了,今天强制安装某软件,明天就可能向讯雷看看那种无良软件一样,打开一个网页,然后告诉你由于没有安装某插件所以你不能浏览。然而它比看看更加无耻,因为至少看看是选择性安装的。
以下转载自互联网,
[1] 特大喜讯:建党节买PC,官方送大礼包 特大喜讯!为感谢广大人民长期以来对敏感词的支持与厚爱,兹决定,于2009年7月1日起,凡在本国境内购买计算机的朋友,均将免费获得由工信部提供的“绿坝·花季护航”绿色豪华旗舰版上网过滤大礼包一套,本礼包将在一年内免费升级,终身免维护费用。长期使用“绿坝·花季护航”系列软件,对全面贯彻科学发展观、切实构建敏感词社会有着重大意义。 你 值得拥有! (本活动最终解释权归教育部、财政部、工信部、国务院新闻办公室所有) 为了能够让广大读者真正体会到“滤霸”软件的强大特性,在此,本人汇集网友们近期测试与使用的心得感受,成文如下: “绿坝·花季护航”软件目前仅可工作于Windows(98-Vista)平台(注意我的优势所在,虽然只是目前),占用内存40M左右,无独立路径,强行爬入SYS32目录;安装后“免费”注册,变相实名制;图像和语义过滤,开启“非法活动”过滤项;插入大量消息钩子,可检视鼠标和键盘活动(keyboard tracker);采用winsock spi过滤(浏览器劫持),可以对浏览器进程强制植入dll;一共五个进程,程序的判断操作没有任何提示(已然具备了所有流氓软件的特征),目前不能监视Firefox浏览器,对傲游浏览器监视性差,与教学常用的电子教室冲突。软件将把个人电脑与一个更新的被禁网站数据库连接起来,阻止电脑访问这些网络地址,可过滤时政类信息,确切的功能涵盖范围未知。 本系统卸载功能不明显,但可使用文件粉碎机直接粉碎绿坝所需文件强行关闭;其敏感字库较为全面,收录了“摸”、“玩”这样的内容,以及业内公认的敏感词站点163.com;当您在浏览色情网站时,绿坝将于1分钟后发出关闭提示;当您浏览的网页中图片数量少于5张时,绿坝默认不进行屏蔽;最值得称道的是,绿坝对于很黄很暴力图像判断较为准确,代表了我国最先进的视觉图像分析技术,如下这张: (的确很黄) 同时,据相关人士透露:“绿坝·花季护航”软件的两家制造厂商都有着不俗的背景,其中郑州金惠计算机系统工程有限公司的企业法人赵慧琴曾任中科院科海集团党委书记、常务副总裁;而北京大正语言知识处理科技有限公司的组建者之一是中科院声学研究所,且两家厂商均有军方合作关系。 预计在建党节后,全国上下一片热火朝天装滤霸的场景将会催生出“翻墙花园”系列盗版软件,正所谓“绿坝就是党妈妈的一双隐形的翅膀,保护我们不受不良信息的侵蚀”、“护航久了,花季少年不得不变成电脑装机高手”
本人郑重声明:
WWDC今年WWDC看的我是不行了,崩溃了。现在机器也想卖了,手机也想卖了!!!!谁收? 日死!中国最大的山寨破鞋网站! 我日你先人啊!现在引用爷的rss源连个通告都不给了?原先还来个邮件,现在都敢直接发布了? 还他妈选择性的rss!你妈想发哪篇发哪篇倒是很随意啊不是? 不说脏话不行了啊! Why Do All Good Tings Come To An End 2仅献给5年以来的Filefront.com以及Forgotten Hope Forum。
3月24日Filefront的所有者Ziff Davis宣布由于经济危机的影响,他决定关闭Filefront网站以及所有与其相关的论坛服务。所有这些服务的使用者被给定了一个所谓可以在其网站上下在资源的最后期限,3月30日。 此举一下在游戏界中引起轩然大波。一直以来,Filefront作为游戏资料的library,以其优秀的文件管理搜索系统以及较快的下载速度(即使在国内单线程都能达到50kb/s),和完全无广告无注册的非营利性运营机制赢得了大多数玩家的支持。12年来,Filefront已经发展成为了一个拥有超过一百五十万份游戏资料,超过48TB资源,并且同时运行各大主流游戏第三方论坛的综合性游戏社区。
提到Filefront,就不得不提到Forgotten Hope Forum(以下简称FH)。可以说许多玩家接触Filefront就是从接触FH开始的。5年前,当Filefront还是一个名不见经传的小网站时(当时这种网站正是被FilePlanet(IGN旗下)或者Gamespy这样的财大气粗的公司的相同网站打压得最惨的时候),一个以战地1942为基础的历史真实性Mod出现了,这个Mod就是FH。(中间先小插一句:对于EA这个更是有钱的公司来说我是很不齿的,但是我一直很赞赏它能把战地系列做成Modable。新的1943先不做评论)面对这样一个比原版游戏还要大一半的mod,开发团队一时竟然找不到一个可以稳妥的服务器来搁置他们如此庞大的下载资源。考虑到FH的制作组也是非营利性的,租借服务器要大笔资金(他们到现在还只有一个很小的专题网站,其他资源都是放在别人那里,比如游戏视频放youtube等等),他们与Filefront一拍即合,移师其服务器,并建立了相关论坛。一时间拉去了不少游戏迷以及二战军迷。于是在随后的五年里,在FH的帮助下,Filefront成为游戏玩家家喻户晓的门户资源网站。
在这次变故中,受害最深的无疑就是Filefront中的FH用户了。为了保证FH及相关论坛的正常运作,Lightning老大带领论坛火速移师一个德国网站。对于这次突如其来的离别,老大写的很中肯: Hello everyone, This means that as of March 30th this website will go down. We are currently in the process of finding a new place for our website and forums, but until then we have created a blog, which you can find here. We will continue to keep you posted on the development of Forgotten Hope 2 on our new blog until we find a new place for our website. If you have any questions, please visit our IRC channel and we will try our best to answer them. Please note though, that none of us was informed about this decision and we were not aware what happened until earlier this evening. Forgotten Honor Italy Campaign! by: Lightning
Hello and welcome back, We would also like to thank FileFront, for the past 5 years our reliable host. It is a real shame such a great community has so suddenly disappeared, but some of the old forum staff is already working on a new forum. We will of course keep you up to date on these events as we learn more. Last but not least, we also want to thank all those in the Forgotten Hope community who have offered to host our website and forums. We have received dozens of offers and we really appreciate that so many people would want help us out so quickly. You can now find our website at: http://forgottenhope.warumdarum.de You can find our new forum here: http://fhpubforum.warumdarum.de/index.php We hope you will enjoy our new forum and, as usual, feel free to join our IRC channel to discuss this announcement. FileFront Shutting Down! by: Lightning
这次FH跑得是快了些,随后的几天里,Filefront的创办者们宣布他们自己从Ziff Davis手中买回了Filefront,并且相关业务将继续运作。而我们再次登陆filefront的网站找FH的时候,发现原来那个界面早已不复存在了。 关于这次变故,Filefront似乎说的很轻松:
WelcomeFileFront has been acquired by the original founders of the site and will NOT be suspended as previously announced. This is NOT an April Fool's Joke. After learning about Ziff Davis Media's plan to suspend FileFront at the end of March, the original founders of FileFront made the decision to buy it back from Ziff Davis Media. We're happy to announce to the gaming community that as of today, April 1st, 2009, FileFront is a completely independent company again and is no longer part of Ziff Davis Media. All previously suspended services should be active and working again. We thank Ziff Davis Media for their cooperation and willingness to keep the site and community alive. Due to the very unfortunate timing of this event and related announcements on March 24th and April 1st (April Fool's Day), we'd like to make it perfectly clear that: 1) 1) The March 24th announcement about FileFront suspending its operation was NOT an early April Fool's joke. 2) This announcement about the original founders buying back FileFront from Ziff Davis Media is also NOT an April Fool's joke. 3) We're making this announcement on April 1st because the deal was completed today and we want to bring all services back online immediately. 4) We would NEVER suspend FileFront as an April Fool's joke. 5) We are happy to be back! FileFront has existed in one form or another (originally as FileLeech and Voodoo Extreme's downloads) since 1997. In the last 12 years, FileFront has become the gaming community's most comprehensive and trafficked library hosting millions of files for thousands of games while requiring no registration and providing uncapped download speeds. We look forward to improving FileFront and serving the gaming community for years to come. Welcome home. Game On!
只是没有了背后大公司的支持,以及FH的玩家群体,不知道Filefront还能够撑多久。
其实不仅仅是FH,FileFront这样的非营利性组织才会有这样的命运。营利性的机构照样有赔本垮台的一天,而且还总是发生在著名组织身上。前面就写过一篇日志来缅怀我们十几年前westwood的C&C(具体请点击这里)。然后,在3月26日,THQ宣布勇气传说已经送厂压制,4月6-8日上市的时候,江湖上又传出THQ不景气要倒闭的传闻。虽然英雄连的玩家在Filefront中也有论坛,但是他们基本没有受什么影响,毕竟他们官方的论坛在Relic那里,即便是Filefront和THQ都倒了也无所谓(因为Relic不像是那么容易就死的)。然而我们始终也不想在送走C&C以后再看着英雄连系列在勇气传说处画上句号。 于是,Lightning还在忙于两个论坛的管理工作:由于分家,弄得新老论坛上都是一片抱怨;THQ则希望在勇气传说中挽回市场:毕竟对于英雄连来说,上一个抵抗前线实在是急功近利敷衍市场的产物;而英雄连的玩家,则是摩拳擦掌等待勇气传说中传说中的新体验……
最后希望Filefront和FH Forum越办越好,也希望勇气传说能够成功。 我们复活节后体验!! 一些鸡零狗碎的东西终于,找到了一版可以使用的acad2009的破解,将2009恢复到可以正常使用。
此版2009确实比以前的强了一些,多了更多现成的模型以供使用,并且有了方便的管理功能,比起以前那个阉割版应该是比较负责任的资源了。
而且当时为了找到一个比较完整的版本,在电驴上挂下来8个G左右的东西,最后证明只有双dvd 5.2个G左右的那个是比较完整的。然而在这5个多G的资源中,其实只有一半的东西是真正有用的,剩下的那一半后来看看是给x64平台用的,都白下了。
这回找到的破解实在比较牛逼,集合了x force小组对09系列的所有破解(当然最牛逼之处是在网络众多不负责任的破解文件之中,这个是唯一一个可以使用的),包括cad09的全系列:什么cad09,cad09建筑版,cad09机械版,cad09电力版等等;然后是什么3dsmax09,maya09之类的,几乎是autodesk全系列的产品。应该是让autodesk比较崩溃的东西了。一个人这么使用下来,就从理论上让autodesk这种最该倒闭的公司享受到人民币5位数到6位数左右的损失,实在是比较爽的事情。比那个adobe混蛋的cs4还爽!
P.S.
连着网的计算机在终端中输入:telnet towel.blinkenlights.nl,就可以观看星球大战episode IV A New Hope的文字版本,做的真的是很好玩,很下功夫。
使用pc的同学们如果想试验一下就在运行中输入同样的内容。
希望有耐心把它看完。
P.S.2:一星期之前(大概是吧)发布的新shuffle和mini挺诱人的,特别是shuffle,竟然做得更小了。本来想败一个玩玩,结果一看那价格,算了罢还是。
一台电脑,三个CAD版本。这就是我干的事情。
在我对计算机性能的残酷压榨之下,终于,我的CAD Architectural 2009今天崩了,差点遭到连累的还有那脆弱的XP操作系统。
然后就是试用的期限到期,一直没能找到破解的方法。想来删除怪可惜的,就留在了硬盘上。
然后下载安装了传说中很经典的,资源占用极少的04。是很经典,很小,才60多兆吧,经典到了同学基本上是发一个图过来我就打不开,想来不能每次总劳同学的架帮忙转存,就又安了个08。04想了想也先留着,反正不占什么地方。
现在又在挂09建筑版,这回连破解一起挂下来,然后就把08干掉,09和04高低搭配。
然后我现在机器上就有了3个CAD。
PS 发现这一段人们都变得不正常了,难道是我已经变态了?
PS2 正常一点,用人的方式交流,是吧!求求大家了!
PS3 目前我买不起PS3,只能yy一下。 我是不是中大奖了?话说前一段一直有人说nv84 86核心的显卡有问题,一直没有在意。今天早上发现机器开不开了,摁电源就是开机的声音一遍又一遍的播放,机器重启个没完,黑屏没有任何显示。 想到本来机器就过保了,而且自己换了硬盘,就拆开来看看(虽然说我也看不出什么问题来)。有人说可能是内存硬盘的问题,就换上了原来的硬盘和内存,还是不行。一想算了,只有花钱修了,把硬盘和内存换了回来,竟然好了!!!! 还有头一天晚上曾经出现过xp轻微花屏和无故重启的问题。 我是不是真的中大奖了? 果然牛B!bullog果然牛B,上面竟然有Gregory Mankiw的blog,而且跟他本人blog的更新几乎同步!怪不得这个网站还能上金融时报。
还有看到此网站上声明说文章的知识产权问题,应该是未经书面允许“严禁”转载的,遂觉得不妥,把前两天转老罗的删了好了。 |
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